L1 INTEGRATION
FOODIE MOODIE
PLAYTEST LAST MINUTE SCREN PROTOTYPE
MAIN MENU SCREEN: 1 day.
For this L1 project, I would deliver a fast Unreal UI prototype covering a single-screen flow with shared widgets.
It includes a simple responsive layout for the targeted platforms as well as other that can come later on.
Comes with lightweight material integration and CTA buttons instantiated to be added to your design system if needed.
Essential interactions and motion connected to Blueprint logic.
Everything is delivered PIE-ready and prepared for migration.
RESPONSIVENESS
One visual system, ready for every context. Preview and control how visuals adapt across sizes, ratios, platforms and inputs before responsive issues become expensive fixes.
WIDGETS READY FOR MORE
For L1 projects, I work fast by reusing proven responsive layouts, shared widgets, and material-based systems instead of rebuilding every element from scratch. I focus development on what matters most for the test, keeping the structure lightweight and the interactions clear. This delivers a functional, PIE-ready prototype in just a few days without compromising future scalability.
INTEGRATION EXAMPLES
Whether you need a quick MVP for user testing, a vertical slice for stakeholders, or a commercial-ready implementation for production, each delivery level follows the same principles: responsiveness, maintainability, and fast iteration.
Get a quote
or Linkedin I chooma@visuall.ca
Integration services
I provide 3 integration levels to bring your new features and new screen flow designs to Unreal
L3
PRODUCTION READY
Commercial release I Scalable integration

Solid cross platform (targeted platforms) responsive layout. Complex widget structure.

Well optimized Material-centric UI integration. As few materials as possible.

Advanced UI Interactions and UX motions plugged into materials and blueprint logic
Delivered in Unreal, PIE able and ready to be migrated into your project.
Estimation is based on 1 section or screen flow with 1 to 3 screens and shared widgets.
L2
MOST VIABLE PRODUCT
Stakeholder reviews I Vertical Slices

Cross platform (targeted platforms) responsive layout. Medium nested widget structure.

Medium level Material-centric UI integration. As few materials as possible.

Basic UI Interactions and UX motions plugged into materials and blueprint logic.
Delivered in Unreal, PIE able and ready to be migrated into your project.
Estimation is based on 1 section or screen flow with 1 to 2 screens and shared widgets.
L1
PLAYTEST PROTOTYPE
Fast validation I User testing

Minimum cross platform (targeted platforms) responsive layout. Simple widget structure.

Minimum Material-centric UI integration. Speed determines the amount of materials.

Minimum UI Interactions and UX motions plugged into materials and blueprint logic.
Delivered in Unreal, PIE able and ready to be migrated into your project.
Estimation is based on 1 screens
flow and shared widgets.
A SMARTER AND FASTER WAY TO MAKE GAME UI
A responsive, material-centric approach designed for scalable game production
RESPONSIVE
SYSTEMS
FLUID
INTEGRATION
SMART
TOOLING
Design once and adapt across platforms, inputs and aspect ratios
A streamlined workflow that connects design and implementation
Plugins & automation built to accelerate cross-platform development
Illustrations: WIP AI placeholders. To be replaced!
RESPONSIVE SYSTEMS
Design once and adapt across platforms, inputs and aspect ratios.
FLUID INTEGRATION
A streamlined workflow that connects design and implementation
SMART TOOLING
Custom plugins and automation built to accelerate development
Illustrations: WIP AI placeholders. To be replaced!
















